Wii U
La Tabernilla de Wii U - Bienvenidos a donde se reúnen los rumores y las noticias
Abierto por GrantHill el 3 de septiembre de 2012 · 29.537 mensajes · 2.358.101 visitas · ★★★★★
Página 2176 de 2.954
¿El de Juan no es Scalebond que aún no ha salido?
Cierto, aquél del dragón en el parque. Se me cruzó el Korra.
Por eso lo decía 
Un saludo.

Un saludo.
Puede que me equivoque pero a mi me da la sensación que Platinum Games actualmente no puede desarrollar nada sin que una first le pague la producción. En otros casos diría que esto es un inconveniente para que puedan desarrollar sus ideas en futuros juegos pero...es que, para mi, PG lo hace todo tan absolutamente bien que no dudo que hagan lo que hagan y donde lo hagan, no será un juego mediocre
Pues el de Korra es una chusta brutal.
Sobre el de Korra me imagino a Activision llamando a la puerta de Platinum y diciendo "queremos un juego de licencia para dentro de 6 meses, en 3 plataformas diferentes y con un presupuesto de 5 euros y un par de bocatas" y a Platinum pensando "perfecto, ya tenemos prácticas para los becarios".
Korra es el juego de encargo para meter ingresos fáciles en la empresa con la que desarrollar prototipos de ideas que vender a editoras.
Un saludo.
Un saludo.
Se apunta otra ninty ahora gana el juicio con ultimate pointer.
Nintendo Wins Patent Case Involving Wii System
Court Declares Wii System Does Not Infringe Two Patents
December 23, 2014 04:13 PM Eastern Standard Time
REDMOND, Wash.--(BUSINESS WIRE)--On Dec. 22, Nintendo won a patent case in a federal court in Seattle. Judge Robert S. Lasnik found that Nintendo’s Wii system does not infringe two patents asserted against Nintendo by UltimatePointer, LLC. Judge Lasnik also found a number of UltimatePointer’s claims invalid, and decided, as a result of these decisions, that no trial is needed.
Judge Lasnik’s decision follows earlier decisions for Nintendo by Chief Judge Leonard Davis of the Eastern District of Texas, which occurred before the case was transferred to Seattle. Judge Davis similarly held that Nintendo did not infringe certain asserted claims and that others were invalid.
“We are very pleased with these decisions, which confirmed Nintendo’s position from the beginning – we do not, nor have we ever, infringed these patents,” said Richard Medway, Nintendo of America’s vice president and deputy general counsel. “The result in this case, once again, demonstrates that Nintendo will continue to vigorously defend its innovations against patent lawsuits, even if it must do so in multiple courts and commit significant resources to defend itself. Nintendo continues to support reform efforts to reduce the unnecessary and inefficient burden patent cases like this one place on technology companies in the United States.”
For more information about Nintendo, visithttp://www.nintendo.com.
About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U™*and Wii™*home consoles, and Nintendo 3DS™*and Nintendo DS™*families of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.2 billion video games and more than 673 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy™, Game Boy Advance, Nintendo DS, Nintendo DSi™*and Nintendo DSi XL™, Super NES™, Nintendo 64™, Nintendo GameCube™*and Wii systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™*and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at*http://www.nintendo.com.
Nintendo Wins Patent Case Involving Wii System
Court Declares Wii System Does Not Infringe Two Patents
December 23, 2014 04:13 PM Eastern Standard Time
REDMOND, Wash.--(BUSINESS WIRE)--On Dec. 22, Nintendo won a patent case in a federal court in Seattle. Judge Robert S. Lasnik found that Nintendo’s Wii system does not infringe two patents asserted against Nintendo by UltimatePointer, LLC. Judge Lasnik also found a number of UltimatePointer’s claims invalid, and decided, as a result of these decisions, that no trial is needed.
Judge Lasnik’s decision follows earlier decisions for Nintendo by Chief Judge Leonard Davis of the Eastern District of Texas, which occurred before the case was transferred to Seattle. Judge Davis similarly held that Nintendo did not infringe certain asserted claims and that others were invalid.
“We are very pleased with these decisions, which confirmed Nintendo’s position from the beginning – we do not, nor have we ever, infringed these patents,” said Richard Medway, Nintendo of America’s vice president and deputy general counsel. “The result in this case, once again, demonstrates that Nintendo will continue to vigorously defend its innovations against patent lawsuits, even if it must do so in multiple courts and commit significant resources to defend itself. Nintendo continues to support reform efforts to reduce the unnecessary and inefficient burden patent cases like this one place on technology companies in the United States.”
For more information about Nintendo, visithttp://www.nintendo.com.
About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U™*and Wii™*home consoles, and Nintendo 3DS™*and Nintendo DS™*families of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.2 billion video games and more than 673 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy™, Game Boy Advance, Nintendo DS, Nintendo DSi™*and Nintendo DSi XL™, Super NES™, Nintendo 64™, Nintendo GameCube™*and Wii systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™*and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at*http://www.nintendo.com.
Scalebound tenía un vídeo bonito, parecía como si Hideki Kamiya quisiera recuperar a su personaje insignia, Dante, propiedad de Crapcom para desgracia de la humanidad. Lo que me pregunto es si Scalebound será exclusiva real o exclusiva temporal, como es la moda en la "nextgen".
Por otro lado, Hideki Kamiya hizo varias tentativas twitterianas de querer que PG se convirtiera en un second de Nintendo, pero parece que no acabó de cuajar. Sin embargo, a Nintendo les hubiera venido bien porque PG son los reyes del Hack'n'Slash, un género que parece volver a recuperar el terreno que había perdido poco a poco, y en el que Nintendo no tiene mucha experiencia. Ya apadrinaron a Monolith Soft, rechazados por Namco Bandai (que para RPGs ya tenían a los mucho más rentables Namco Tales Studio), así que quien sabe si en un futuro se atreven con otros estudios.
Por supuesto, yo prefiero que lo nuevo de PG sea para Nintendo. Y si no, para PC.
Por otro lado, Hideki Kamiya hizo varias tentativas twitterianas de querer que PG se convirtiera en un second de Nintendo, pero parece que no acabó de cuajar. Sin embargo, a Nintendo les hubiera venido bien porque PG son los reyes del Hack'n'Slash, un género que parece volver a recuperar el terreno que había perdido poco a poco, y en el que Nintendo no tiene mucha experiencia. Ya apadrinaron a Monolith Soft, rechazados por Namco Bandai (que para RPGs ya tenían a los mucho más rentables Namco Tales Studio), así que quien sabe si en un futuro se atreven con otros estudios.
Por supuesto, yo prefiero que lo nuevo de PG sea para Nintendo. Y si no, para PC.
Página 2176 de 2.954
Etiquetas: nintendotabernatabernillawii u
Hilo del archivo del foro: ya no admite respuestas.
Más hilos de Wii U →